GPU-instanced dungeon
Dungeon
Fields
WASD move · F/G floors · drag or Q/E orbit · wheel zoom. KayKit meshes, sparse 64→4 culling, PCF sun, contact AO, and 4× MSAA.
- API
- Starting
- Camera
- 60° elevation · 35° FOV
- Entities
- 0/0
- Shadow
- 1024² · PCF 3×3
- Performance
- -- FPS
Requesting GPU adapter…