GPU-instanced dungeon

Dungeon
Fields

WASD move · F/G floors · drag or Q/E orbit · wheel zoom. KayKit meshes, sparse 64→4 culling, PCF sun, contact AO, and 4× MSAA.

API
Starting
Camera
60° elevation · 35° FOV
Entities
0/0
Shadow
1024² · PCF 3×3
Performance
-- FPS

Requesting GPU adapter…